Inaugural post.

Grassroot Games is my space for indie games and possible development team.

I’m tired about talking about the lack of innovation in games and I’m going to do something about it.

We’re looking at indie games in terms of manpower and budgets, not quality. Quality will always be held to the highest standard.

We’ll be striving to break the genres every chance we get, to change people’s perceptions and expectations.

Because honestly, do we need yet another FPS, RTS, or carbon copy clone of the latest hit out there??